A high performance component oriented take on ECS.
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Updated
Jun 10, 2025 - C#
A high performance component oriented take on ECS.
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder. 🎮🧩
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