Free (as in freedom) open source clone of the Age of Empires II engine 🚀
C++
Updated Mar 21, 2019
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
C++ game engine focusing on modern rendering techniques.
C++
Updated Mar 16, 2019
Engo is an open-source 2D game engine written in Go.
A continuation of the popular Artemis ECS framework
Java
Updated Feb 28, 2019
C++ Game Engine and Editor
WIP ClojureScript game/engine using Pixi.js for rendering.
Clojure
Updated Jan 7, 2018
An ambient life simulation driven by user activity within a Discord server
JavaScript
Updated Feb 24, 2019
Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
C#
Updated Mar 6, 2019
The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus…
C++
Updated Mar 12, 2019
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
C++
Updated Oct 2, 2018
ECS for Lua
Lua
Updated Jan 23, 2019
a fast, type driven, extensible ECS for game development
Haskell
Updated Mar 22, 2019
EgoCS: An Entity (GameObject) Component System framework for Unity3D
C#
Updated Dec 22, 2017
A developing game server framework。
Go
Updated Mar 6, 2019
C++ single-header entity component system library
C++
Updated Sep 18, 2018
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
C#
Updated Mar 9, 2019
🍌 a full-featured Entity-Component-System framework for making games with lua
Lua
Updated Sep 28, 2018
SpatialOS GDK for Unity
C#
Updated Mar 21, 2019
A C++14 Entity Component System
A Multithreaded Entity Component System written in C99
The Entity Component System framework for Unity. Ease the pain of decoupling data from behaviors
C#
Updated Mar 21, 2019
Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. …
Kotlin
Updated Aug 22, 2017
Thoughts about entity-component-system
C++
Updated Nov 25, 2018
Data driven game engine.
C
Updated Mar 20, 2019
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
C#
Updated Jun 13, 2017
C++ minimal entity-component system single header library
C++
Updated Aug 23, 2018
A linear Entity Component System
Rust
Updated Jan 6, 2019
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
C#
Updated Feb 16, 2019