Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
game-programming
production-ready
no-dependencies
architectural-patterns
data-oriented
game-dev
cpp20
ecs-framework
entt
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Updated
Sep 15, 2021 - C++
This function needs a unit test.
Guide to how to contribute to an open source project on GitHub.
Test stub: https://github.com/pygame/pygame/blob/main/test/display_test.py#L255-L274
Docs: https://www.pygame.org/docs/ref/display.html#pygame.display.gl_set_attribute
Code to be tested: https://github.com/pygame/pygame/bl