Three.js
Three.js is a cross-browser JavaScript library and Application Programming Interface (API) used to create and display animated 3D computer graphics in a web browser.
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Could you provide a working sandbox for this project on sandbox.io as an example for integration?
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Use this template instead https://codesandbox.io/s/r3f-template-jrl1f
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I don't think this is a duplicate ticket, even though it's quite an obvious feature after that cat demo at SciPy2018.
The code that selects and renders the different geos is here in the THREE.js code
https://github.com/maartenbreddels/ipyvolume/blob/master/js/src/scatter.js#L57
I don't know quite where/how to inject the mesh definition compatible with the data file of this form, but i
Hubs's Scene Preview Camera, the rotating/floating camera you see on the landing page of a Hubs room, has animation that is not a one-size-fits-all for every scene. For example, users have stated that in smaller scenes, the camera is likely to clip through walls and floors. Since users have no idea what that automatic motion will look like until they publish, it can often require a lot of back and
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Created by Ricardo Cabello
Released April 24, 2010
Latest release 13 days ago
- Repository
- mrdoob/three.js
- Website
- threejs.org
- Wikipedia
- Wikipedia
Found a small error in the Real World Use Cases of the v8 Migration Guide
The example code describing that array's must be explicit is missing the .map() closing bracket.
What it is now: