entity-component-system
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The reasons why this header file lives outside of game_logic
don't apply anymore. It would make things simpler if it was merged into the other "global" file.
There's an error when applying the iterator patch on commits recommended commits 81fc9fa1dc9162cb50e77ab5f7d7085eb3c4bc9e
28f56e2cbf03a164741f2eade17f9515f887482c
Here's the log for 81fc9fa1dc9162cb50e77ab5f7d7085eb3c4bc9e
git apply modules/godex/patches/add_custom_iterator.patch --reject --ignore-space-change --ignore-whitespace
Checking patch SConstruct...
Hunk #1 succeeded at 581 (
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Required skills: Cython
Difficulty: Medium
Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look