Unit 1 Itm
Unit 1 Itm
Technological outcomes are designed to enhance the capabilities of people and expand human
possibilities. They change the made world in ways that have positive and/or negative impacts on
the social and natural world.
All technology exists within a historical context, influenced by and influencing society and
culture.
• Increased productivity. With the same input, the company can produce more output per unit.
• Cost reduction for example computers and transportation technology
• Product sales technique. For example, more retailers are turning online than physical stores.
These changes certainly have a significant impact on their business strategy.
• Ways of making products. example, process automation
• Market research. Marketers can more easily analyze the market with a database system. The
technology element enables marketers to access data more accurately, allowing them to plan
marketing strategies better.
• Management and operation of the company. Now, employees do not have to attend the office
to work. Instead, they can do work at home, as long as they are connected to the internet.
• The choice of communicating with stakeholders, such as through websites, social media, and
email.
• Needs for new expertise. Companies increasingly need data analysts and programmers for the
interpretation of data and digital information processes.
• Change the needs and desires of consumers.
2.1Technology environment important
It affects various aspects of the business. That could be an opportunity or a threat. And,
companies cannot control technological factors but must respond to them. Therefore, companies
must be able to adapt to new technological developments.
Early adopters of new technology often achieve higher market share and get higher returns.
Therefore, companies need to scan for trends and changes. The aim is to take advantage of
opportunities while minimizing threats. That way, the company can be competitive.
The technology life cycle describes the costs and profits of a product from technological
development to market maturity to decline.
The technology life cycle (TLC) describes the costs and profits of a product from
and development (R&D) costs must be offset by profits once a product comes to
market. Varying product lifespans mean that businesses must understand and
accurately project returns on their R&D investments based on potential product
against such benchmarks as steel or paper). Thus TLC is focused primarily on the
time and cost of development as it relates to the projected profits. TLC can be
• Research and Development - During this stage, risks are taken to invest in
promising projects, companies and research institutions slowly work their way
• Ascent Phase - This phase covers the timeframe from product invention to the
point at which out-of-pocket costs are fully recovered. At this junction the goal is
population and competitors enter the market, supply begins to outstrip demand.
During this stage, returns begin to slow as the concept becomes normalized.
• Decline (or Decay) Phase - The final phase is when the utility and
potential value to be captured in producing and selling the product begins dipping.
This decline eventually reaches the point of a zero-sum game, where margins are
no longer procured.
Product development and capitalizing on the new invention covers the business
have also been distributed into phases which effectively summarize the
This adoption chart highlights the way in which consumers embrace new products
and services.
• Innovators - These are risk-oriented, leading-edge minded individuals who are
• Early Adopters - A larger but still relatively small demographic, these individuals
are generally risk-oriented and highly adaptable to new technology. Early adopters
follow the innovators in embracing new products, and tend to be young and well-
educated.
• Early Majority - Much larger and more careful than the previous two groups, the
early majority are open to new ideas but generally wait to see how they are
• Late Majority - Slightly conservative and risk-averse, the late majority is a large
new.
are a small population of usually older and uneducated individuals who avoid risks
and only invest in new ideas once they are extremely well-established.
Taking these two models into consideration, a business unit with a new product or
service must consider the scale of investment in R&D, the projected life cycle the
technology will likely maintain, and the way in which customers will adopt this
product. By leveraging these models, businesses and institutions can exercise some
When telephones were first invented, the object was to be able to verbally
communicate with someone. Due to technological changes, we have multiple ways
to communicate using our phones, such as text, email, or talk.
Technology makes it possible to perform everyday tasks faster and with less
energy on our part. For instance, some people have a vacuum cleaning robot.
Instead of spending 30 minutes vacuuming, they push a button and go do
something else. That's efficiency.
• Helps economies evolve
People are able to increase the ways in which they create wealth. It also has a
ripple effect. When one technological change occurs, it changes how we live